Sunday, October 14, 2007

Usability and Gaming

One good way to measure the usability of the tools you make is to observe whether you're using them yourself or not, and if so, how much. I had an idea to make a small javascript-based game, possibly using facebook as userbase, either as an app or from the outside...

So, I started to make a small blueprint in the composer and tried out the new editor, and it does work. However, I found one thing annoying, and that was that I haven't the foggiest idea how to *reload* a component, when I've added it to the framework. Possibly this might be easy, I haven't a clue, but at the moment I have to reload the entire composer each time I change the code after I've tried it. This is a bit annoying.

So I definitely have to make reloading of code a priority. Another weird thing is that for some reason, loading of scripts or images never gets done on the spot, but rather when the _onInit function returns. But only inside the composer. When I export the page, it works spotlessly, as seen below;

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